For the complete documentation index, see llms.txt. This page is also available as Markdown.

Android real device

Connect a real Android phone or tablet over USB — developer options, USB debugging, and the adb check that answers most problems.

Enable USB debugging, connect the device by USB, confirm adb sees it, unlock it, connect from Drizz.

Platforms

Android (physical device, over USB)

Requires

Developer options and USB debugging enabled on the phone

The check

adb devices must list it as device

Lock state

The device must be unlocked. Drizz refuses a locked device

Watch out

unauthorized means the debugging prompt on the phone hasn't been accepted

Prerequisites

  • Drizz desktop app installed and signed in

  • An Android phone or tablet

  • A data-capable USB cable — charge-only cables carry no data

  • adb on your PATH — see Android setup

  • A raised screen timeout on the device

Copy this

# Should print your device's serial followed by the word "device"
adb devices

# If it's missing entirely, restart the adb server and check again
adb kill-server && adb start-server
adb devices

Set it up

  1. Enable Developer options on the phone: Settings → About phone → tap Build number seven times. The menu path varies by manufacturer.

  2. Enable USB debugging in Settings → System → Developer options.

  3. Connect the phone to your Mac by USB.

  4. Accept the "Allow USB debugging?" prompt on the phone, and tick Always allow from this computer.

  5. Run adb devices and confirm the phone lists as device, not unauthorized.

  6. Unlock the phone. Drizz checks lock state before connecting and refuses a locked device.

  7. In the desktop app, open Connect Device and select your phone.

  8. Choose the app under test.

  9. Confirm the device panel shows the phone as connected.

Reading adb devices

Output
Cause
Fix

<serial> device

Ready

Connect from Drizz

<serial> unauthorized

The debugging prompt hasn't been accepted

Unlock the phone and accept it. Tick "always allow"

<serial> offline

adb has lost the connection

adb kill-server && adb start-server, or replug

Nothing listed

The Mac can't see the device at all

Try another cable — many charge-only cables carry no data. Then another port

A device you don't recognize

A running emulator

No action. Emulators and physical devices both appear in the list

Keep the device unlocked and plugged in for the whole run. A screen lock mid-run ends the session.

Disable the soft keyboard

Required on physical devices as well as emulators. An open keyboard covers the next element and makes the tap after a Type step fail.

For a phone that ships a different keyboard, substitute its package name.

Common mistakes

What you do
What happens

Use a charge-only USB cable

The device never appears in adb devices. Nothing about the error says "cable"

Miss the debugging prompt on the phone

unauthorized. Unlock, replug, and accept it

Leave the screen locked

Drizz refuses to connect. Unlock before connecting

Let the screen lock mid-run

The run dies partway. Raise the screen timeout on your test device

Forget to turn off the soft keyboard

Taps right after a Type step fail as undoable

Assume Drizz is broken when the device is missing

Run adb devices first. If adb can't see it, Drizz can't either

Next


Last updated: 6 August 2026

Last updated

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