Waits & timing
Drizz supports fixed-duration waits: where to put them, how to spell them, and why element-conditioned wording is not a substitute.
Drizz supports fixed-duration waits. A wait states how long to pause, not what to wait for.
Platforms
Android · iOS
What's supported
Fixed durations only
Spellings
Wait Until 3 Seconds · Wait for 5 seconds · Wait until 10s · Wait 5s
Cost
Wait steps are not billed
Watch out
Element-conditioned wording (Wait until "Cart") is accepted by the editor but has no confirmed polling behavior
Prerequisites
A connected device or emulator
An open test file
Copy this
OPEN_APP com.shopease.android
Wait Until 5 Seconds
Tap on Log in
Type 9000000000 in the mobile number field
Tap on Continue
Wait Until 3 Seconds
Type 123456 in the OTP field
Tap on Verify
Wait Until 5 Seconds
Validate that the home screen is visibleSize a wait
Run the test and note the slowest time the screen took to appear.
Write
Wait Until <n> Secondswith that duration, rounded up.Put the wait directly after the step that triggers the navigation or network call, before the step that needs the new screen.
Add a
Validateon the next line. Validations get up to 3 attempts, which absorbs jitter on top of the wait.Re-run the test and confirm the validation passes on its first attempt.
The four spellings
All four are the same command:
Wait Until 3 Seconds
The form the editor's / palette inserts
Wait for 5 seconds
-
Wait until 10s
-
Wait 5s
-
Note: Use one spelling across a suite.
Where waits go
After any tap that navigates or triggers a network call
Sized to the slowest observed run
After login, before the first validation on the landing screen
Sized to the slowest observed run
After a payment or a submission, before validating the result
Sized to the slowest observed run
After OPEN_APP
3 to 5 seconds. More for a cold start
Before a Type into a field that renders after the screen does
Sized to the field's render time
Waits are not billed. A wait costs wall-clock time in the run and nothing else.
Retries are not waits
A wait
Pauses for a fixed duration
Nothing else — it doesn't check the screen
Validation retries
Re-checks the assertion up to 3 times in case of transition state of app
Doesn't help a Tap, Type or Scroll land on the right screen
Validation retries cover a screen that arrives a moment late. They do not cover a screen that takes four seconds — the three attempts are exhausted before the screen is ready, and the step fails.
Common mistakes
Wait until "Proceed to Pay" is visible
The line is accepted, but there's no confirmed polling behind it. Use a fixed wait, then validate
Wait until the dashboard loads
Same. Replace with Wait Until 5 Seconds
No wait after OPEN_APP
The first tap fires at the splash screen and resolves to nothing
No wait between a tap that navigates and the validation after it
The validation runs against the previous screen, burns all 3 attempts and fails
Wait Until 30 Seconds sprinkled through a suite
A 40-step test now takes ten minutes longer, and the real timing bug is still there
A wait longer than 10 seconds
The step before it did not complete, or the screen itself needs raising with the app team
Removing a wait because "the validation retries will handle it"
Retries cover jitter, not latency
Waiting after the validation instead of before it
The validation has already failed. Waits go before the step that needs the screen
Next
Validate — retries, and what to assert once the screen arrives
The shape of a test — where waits sit in the five beats
Command index — every command in one table
Last updated: 6 August 2026
Last updated
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